Visual (ESP)
A complete visual system with multiple options for enhanced awareness and clarity:
All visual elements can be enabled or disabled individually, ensuring a clean and well-organized display.
Aimbot / Silent Aim / Player Module
A precision-based targeting system engineered for controlled and configurable aim assistance.
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Smoothing Algorithm – Interpolated aim correction with adjustable smoothing factors for natural vector transition
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Configurable FOV Radius – Dynamic field-of-view constraint for target acquisition control
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Visibility Verification – Line-of-sight validation to prevent targeting occluded entities
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Target Filtering – Player-specific selection logic with customizable prioritization
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Parameter Fine-Tuning – Granular adjustment for sensitivity, responsiveness, and behavior profiles
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Decrease Damage
Scalar-based incoming damage modifier.
Allows dynamic adjustment of received damage values (0.0 = nullified, 1.0 = default). -
Speed Multiplier
Real-time player movement scaling.
Modifies movement vector magnitude while preserving directional input (1.0 = default speed). -
No Spread (Weapon Accuracy Override)
Eliminates ballistic dispersion by overriding weapon spread parameters, ensuring projectile trajectory alignment with aim vector. -
Fast Reload
Reduces or bypasses reload animation timing by modifying weapon reload delay variables. -
No Recoil
Suppresses recoil impulse by neutralizing camera punch and weapon kickback calculations.
Designed to provide deterministic target acquisition while maintaining configurable human-like response characteristics.

Config Menu
Modern and intuitive configuration menu focused on customization:
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Full color customization
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Clean and organized interface
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Real-time adjustments
Everything is designed for practicality without sacrificing performance.
Key Features
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High level of customization
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User-friendly interface
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Clean and efficient visuals
- Saved configurations




